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The Manncunnian Candidate Print E-mail
Written by Matthew Hartley   
Friday, 22 February 2008 00:00
Following investigation of the horrific murder and disembowlment of the other three candidates in the parliamentary election to the borough of Manncunn ( a district in the fettered mass of Mudcesster - Branzhum’s industrial "Dark and Profane Land" ), the lightening deductive powers of S.O.(P) agents Ohms & Wisden has cast suspicion on the remaining candidate, Jorcathan Horker, an otherwise unknown recently returned from an extended stay in the East.

Horker has indeed had his soul irredeemably corrupted whilst abroad and is now a rather fresh and hungry vampire. Convinced that a parliamentary stool will allow him access to the king whom he hopes to infect and control, Horker has taken the unusual step of standing for public office. Unaccustomed as he is to public speaking, Horker has indulged in the most direct means of campaigning by eliminating the opposition. To ensure a comfortable majority, Horker has resorted to raising some deceased ex-voters, turning Mancunnia into a truly rotten borough.

Alerted to Horker' dastardly scheme, Ohms & Wisden have raised the local Home Guard to lay low his scheme on the eve of the election.

Ohms, Wisden and the Home Guard

Agents Ohms and Wisden are, at this stage in their careers, both Experienced. Ohms & Wisden form a Partisan unit of two models. Both have a GUTS value of  10. Wisden’s famous bat is a close combat weapon; used to “launch” granades it works as an orc Anti-tank weapon (SS (A)). Ohms is armed with a violin, which due to his legandary improficiency, acts in exactly the same manner as a Light Elf Madhatter machine. Both are Orcs.

The Home Guard are 9 in number. The unit is of Militia status. They have a Normal orc Lieutenant armed with a pistol, and three normal and five green orc  privates armed with old rifles (-1 GUTS to shoot) and bayonets.

The figures enter the table from the northern table edge. Their aim is to kill Horker and his zombie allies.

Horker and the Zombies

Horker is a raw Orc vampire, armed with a pistol. He has a GUTS value of 10. He has 5 Orc zombie assistants with him. All have GUTS of 9. The zombies are armed with assorted close combat weapons.

Orc vampires and zombies function exactly like normal living orc soliders. Thier resitance to pain and “death wish” is reflected in their GUTS score

The figures can set up anywhere in the ruin area. Their aim is to rout the Home Guard and kill the S.O. (P)  agents.

The Ruin

Horker and his forces are based in an ruin which bears a remarkable resemblance to the ruined London Abbey in Fancis Ford Coppola's film "Bram Stocker's Dracula". The entire area should be regarded as scrubland, with the gravestones and the remaining walls providing cover.
 

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